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- > > Of course! ;-)
- > I though you would say that. ;-) How was it then? Bare in mind that this the
- > first try from Laurent and he did it very fast. :-)
-
- Its cool! :-) He hasn't yet done x-scaling (or something) and so the textures
- distort when you get up close. Also, They seem to move about when you move...
- (not sure if this is related).
-
- > Okey.
-
- Yes, it was DS00001 or something. What happens if you give it a sound that is
- there? It looks from the code as if when you press the key with keycode $39
- (which is what? ALT=$38...) that it plays a sample...
-
- > > The solution is to comment out the lines were the sound stuff is searched
- > > for and later loaded. IIRC there were four or five lines to remove.
- >
- > Okey, I think I can find them. :-)
-
- If not, I have it assembled and working fine with my Doom 1 shareware....
-
- > Yup, I know, but it worked "better" with the comments, as there were something
- > going on. ;-)
-
- :)
-
- I started it in ST-Low, so that it would take less time to scroll it all...
-
- When its showing you the sprites at the beginning (not the two pictures),
- press ALT to go the the actual game... (I sat there for quite a while, thinking
- it had crashed, and I went to press CTRL, ALT and DEL, and it started working!
- :-)
-
- Anthony
-
-